A weekend of intense game making

It is almost the end of the year and as a Finale, we would like to end this games Feature by showcasing the team that won the Jury Prize! Team Angry Robots Attack has made a unique game based on popular 2D adventure game mechanics mixed with comic panels in a 48-hour hackathon!

You can get  their game from the official Global Game Jam website here, and learn more about their game-making experience below.

Tell us a bit about yourselves and your group.

Angry Robots Attack is composed of artist Liezl Buenaventura and programmer Josh Liao.

Lizz is a graduate of the UP College of Fine Arts (BFA- Visual Communication: Advertising, CFA- Studio Arts: Painting). She is a professional graphics designer and does freelance art for various comic publishers and independent teams.

Josh has a degree in Computer Science from Ateneo de Manila University. He is a freelance IT consultant.

Bunnypocalypse is the first game we’ve made together.

Can you briefly explain your game to us?

Killer bunnies are on the loose! The Bunnypocalypse: Run, Scott, Run is a point-and-click adventure game in comic book form. Our hero dies at the end of each comic page, and it’s up to you to change the outcome and continue the story.

Bunnypocalypse Title Screen

Sample Gameplay Screen

What were the challenges (aside from making it in 48 hours) in making your game?

The biggest challenge was limiting the scope of the project to a realistic level based on the amount of time and resources we had. Our initial plan was a four-page game with full voice acting. We eventually cut it down to two pages with just background music, which turned out to be the right decision–we barely beat the deadline.

Do you plan on continuing to develop your game?

Yes, we plan to release a longer version of Bunnypocalypse in March 2011. If it’s well received, we might turn it into a series.

We also plan to take the interactive comic book gameplay element of Bunnypocalypse and use it in a bigger, more ambitious game, hopefully in time for the Independent Games Festival.

How did you like the Game Jam, and will you join again next year?

We enjoyed the experience a lot, and we can’t wait for the next one.



It has been an awesome year of game-making, with the quality of games submitted being a notch higher than the last. We’re bracing ourselves to what other surprises lie ahead of us for next year’s Jam, which is almost just a month away!

And with that note, we would like to end this year’s Games Feature. Congratulations to all the participants and winners! Keep checking the website for updates and info for Manila Game Jam 2012!

See you next month!


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